Most waves consist of random enemies spawning, but some have a specific pattern. While the goal of this gamemode is to get to the highest wave, the winner of the match is sometimes determined by who KO'd the most horde enemies. This is a reskinned Teros bot that does not hurt the gates, but must be KO'd to progress to the next wave. Each gate opens after exactly 24 enemies have entered it, and the 25th will end the game.Įvery 5th wave up to and including wave 25, the Gruagach will spawn on the stage. If the gates take too much damage they will open, and if any horde enemy enters an open gate the match is over. The more enemies hit the gates, the more damage the gates take. Red enemies, which are slower but take more damage, generally taking one heavy attack to be KO'd, begin spawning on wave 11Įach of the horde enemies are flying enemies that target the two gates on the map.Yellow enemies, which are similar to blue enemies but a lot faster, begin spawning on wave 6.Blue enemies, which are the most common enemies and take only one light attack to be KO'd.The match goes on indefinitely until the game is lost. The match is separated into waves, where each wave Horde enemies will enter the stage in different formations. Enemy gamemode, where players must work together to defend Horde enemies from breaking the two gates on the map. The Horde gamemode is notably a Player vs. This gamemode was added as part of the Hellboy crossover.Īn achievement can be earned by completing wave 25 in this game mode.
It can be played in Custom Online matches and is sometimes available as the Brawl Of The Week.
Horde is one of the gamemode available in Brawlhalla.